MojoLauncher vs PojavLauncher
Both launchers run Minecraft: Java Edition on Android. Here is how they relate.
MojoLauncher is based on PojavLauncher and credits it as its base project. Several PojavLauncher contributors, including khanhduytran0, artdeell and Mathias-Boulay, appear in the MojoLauncher repository's contributor history.
| Area | MojoLauncher (MJLauncher) | PojavLauncher |
|---|---|---|
| Base | Based on PojavLauncher | Original project |
| License | LGPL-3.0 | LGPL-3.0 |
| Graphics | Holy GL4ES, LTW, Freedreno, Turnip, Zink plugin; Mesa 26.2 | See PojavLauncher documentation |
| LWJGL / GLFW | Real GLFW backend with upstream LWJGL, installed per game version | Custom LWJGL backends |
| Modpacks | Local .mrpack and CurseForge .zip import | Check project docs |
| Latest versions | 26.x snapshots supported | Check project docs |
| Package | git.artdeell.mjlaunch | net.kdt.pojavlaunch |
Which should you choose?
If you want the most actively developed codebase with the newest Minecraft version support, modern Mesa drivers and built-in modpack import, try MojoLauncher. Your worlds are standard Minecraft folders, so you can move between launchers by copying the game directory.